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b-random9

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Recent Game Reviews

88 Game Reviews

No idea what I'm meant to be doing besides just ramming the characters together, seems the winner is always determined by however scores the highest at the start.

I way able to get bouncing on the opponents head with the second character who felt significantly better to control, which felt like I was doing something right but the bar says otherwise.

rotcivsette responds:

Sorry if it wasn't clear! You have to press a button to attack the opponent to prevent damage. Also avoid touching their attack ring. Jumping on their heads is effective, but takes time. Unless you're up against Centin, he cancels jumping attacks with his helmet.

"Hey Edmund can I copy your homework"
"Sure just don't make it too obvious"

In seriousness, whilst I expected a straight up Isaac rip-off from the thumbnail, I kinda wish it had taken more from Isaac. Isaac has variety and items to keep it interesting, it's more non-linear to add some strategy, here things quickly get repetitive.
Like, I'm not sure why there's randomly generated levels here when non-random would probably be more interesting. Since as far as I can tell you can't perma-die so you're not doing the levels again anyway.

Well polished enough but very unoriginal. I don't think every game needs to be a massive subversion, but a boss that moves slowly back and forth and then drops to try crush you is lackluster when the game's core mechanics are also very familiar.

Character also feels extremely sluggish.

Dying in one hit is also annoying, I never died because it was challenging, just because a hazard was too close to the door and I'd walk right into it.

Recent Art Reviews

1 Art Review

Really thought this was Pieck from Attack On Titan by the thumbnail.

Whatever I write here will just feel outdated by tomorrow.
The quotation marks newgrounds puts around this makes it look super pretentious and I really didn't mean it that way :(

Brandon JS Lea @b-random9

Age 23, Male

UK

Joined on 5/13/17

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